← BackWatch on YouTube ↗

Motorhead

Ace of Spades

Read

Sellemain reads this experience. Use the position slider to seek. While narration is playing, select a sentence to continue from there.

Narration sentence highlighting is idle.

That low riff snaps in first, and the whole band is already on it.

Lemmy comes in right on the riff: if you like to gamble, he's your man.

Pleasure is to play — still no pause, just more of the same hard push.

There it is, short and blunt: the Ace of Spades. Then straight back again.

Second verse keeps the same lane, only the bets get louder — high one, devil, dice.

Double up or quit lands right on the drums, then the title card slams twice more.

Hear that little lift? The run doesn't stop, but the middle opens for a second.

Born to lose, gambling's for fools — and he sounds like he's laughing it off.

Don't forget the joker. Then the voice steps out and the guitars take the top.

Still the same riff underneath while the lead keeps throwing sparks over it.

Vocals back with no big re-entry — just pushing up the ante and the dead man's hand.

He points the line straight at the chorus, and the Ace of Spades seals it twice.

And then it just cuts — pattern breaks, hold drops, silence hits hard.

Example galdr signal analysis graph

galdr analysis

Click play to load galdr data.

Now playing

Ace of Spades

Motorhead

0:000:00

Click play to load galdr data.

Music signal

body
0.00steady
weight
0.00steady
density
0.00steady
surface
0.00steady
pressure
0.00steady

Surface evidence

balance
0.00steady
rough
0.00steady
noise
0.00steady
attack
0.00steady
sustain
0.00steady
band
0.00steady
motion
0.00steady
punch
0.00steady
bass
0.00steady
body band
0.00steady
presence
0.00steady
air
0.00steady
bright
0.00steady
perc
0.00steady

Harmony + melody

pull
0.00steady
coherence
0.00steady
chroma
0.00steady
anchor
0.00steady
key
0.00steady
mode
0.00steady
melody
0.00steady
range
0.00steady
pitch
0.00steady

galdr concepts

attention
0.00steady
pattern
0.00steady
release
0.00steady
debt
0.00steady
gravity
0.00steady

Derived motion

rms
0.00steady
peak
0.00steady
onset
0.00steady
low
0.00steady
mid
0.00steady
high
0.00steady
flux
0.00steady
← Back